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Channel: Thomas Krogh-Jacobsen – Unity Technologies Blog
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2017.2 beta sweepstakes winners found

Thanks to everyone who helped us introduce the next release of Unity by being part of the 2017.2 Beta. We have now identified the first 200 beta testers who submitted an original bug entry and who have...

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A 2D dream comes to life with Unity: 2D Physics in forma.8

Mauro Fanelli first started using Unity on his Mac back in 2005, but until relatively recently, he had never been a dedicated game developer. A game journalist and a self-taught (but by his own...

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Tiny Bubbles: Custom soap-foam physics in Unity

Veteran indie developer Stu Denman had a grandfather who had worked on the Manhattan Project, and afterward studied the physics of soap bubbles. Half a century later, Stu couldn’t get his grandfather’s...

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Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? They’re referring to the fact that both games are puzzlers with...

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2018.1 is now available

Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engineers the power to express their talents and collaborate more...

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Unity 2018.2 beta: What’s new

The recently launched Unity 2018.1 marks the start of a new cycle that will enhance Unity’s core technology. It is built upon the early stages of two innovations: the Scriptable Render Pipeline and the...

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2018.2 is now available

Unity 2018.1 marked the start of a new cycle with two major innovations at the core. Together, the Scriptable Render Pipeline (SRP) and Shader Graph give artists and developers more power, while the C#...

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Unity 2018.3 beta: Get early access now

In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Render Pipeline (HDRP) to help you achieve high-end visual...

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Win cool beta swag, meet us at Unite LA and learn from new prefab workflow demos

Unity 2018.3 beta is now available and keeps getting better with every release, with improvements and fixes based on your feedback. We’re also working on demos that help you figure out how to work with...

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Introducing the FPS Sample

At Unite LA yesterday, we announced the first release of the FPS Sample project,  a multiplayer First-Person Shooter game. You can now download the full project including both source code and assets....

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Introducing Unity 2018.3

Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain system and scripting runtime, and a preview of the Visual Effect...

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Unity 2019.1 beta is now available

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor and improvements to both your potential iteration speed when...

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Introducing Unity 2019.1

The first TECH Stream release of the year – Unity 2019.1 – is now available. It includes many new production-ready features such as the Burst Compiler, the Lightweight Render Pipeline (LWRP), and...

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Here’s what’s in the brand-new Unity 2019.2

We have over 1000 developers dedicated to extending and improving Unity for you. In this release, you get more than 170 new features and enhancements for artists, designers, and programmers. We’ve...

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Unity 2019.3 beta is now available

The last beta release of the 2019 cycle, Unity 2019.3b, is here and it comes packed with new features, improvements, and a completely refreshed interface. Download it to get an early look at these...

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Unity 2019.3 is now available

This release features a brand-new Editor interface, new Input System, faster in-Editor iteration time and lots of other improvements. The High Definition Render Pipeline and many 2D packages are now...

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The 2-year support for the first LTS release, 2017.4, ends in April 2020

Unity 2017.4.0 was released on 20th March 2018. It was our first Long Term Support (LTS) version and a significant shift in how we support Unity releases. The next release, 2017.4.40, will be the last...

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10 ways to speed up your programming workflows in Unity with Visual Studio 2019

Visual Studio 2019 offers world-class debugging, and lots of new tools and customization options so that you can set up your coding environment exactly the way you want it. It also comes with a range...

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Unity 2020.2 beta is now available and we welcome your feedback

With Unity 2020.2, we’re continuing our 2020 focus on performance, stability and workflow improvements. Join the beta and let us know what you think about the upcoming tools. Based on our community’s...

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The road to 2021: Team “Quality of Life”

We recently shared our roadmap for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this first post of a new series, we are zooming in on a team that...

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